Listed below are the skills of the Mage's Hell Fire skill tree. The numbers in brackets are the number of points in the tree needed before you unlock that skill. Anything at 20 or over means it's a second job skill, and anything at 40 or over means it's a third job skill.
Damage Dealing Spells[]
- Fire Bullet (5/0)
- Fire of Earth (5/0)
- Aura of Darkness (5/5)
- Ocean of Fire (5/10)
- Meteor (5/20)
- Summon Demon (5/20)
- Burning (1/25)
- Fire Storm (5/40)
- Witch's Curse (5/40)
- Pain (1/55)
Format: (Number of points needed to max the skill / Total number of points required in the tree to unlock the skill)
Other Spells[]
- Enlightened (5/0)
- Party Enlightened (1/5)
- Staff Mastery (5/0)
- Eagle Eye (1/5)
- Shadow of Fear (1/10)
- Mental Witcheryer Infusion (5/10)
- Incomplete Witcheryer (5/15)
- Amplify Fire Damage (5/20)
- Declare Peace (1/25)
- Invisibility (1/30)
- Cursed Recovery (1/30)
- Countercurrent Recovery (2/35)
- Amplify Darkness Damage (5/35)
- Curse of Fire (3/40)
- Curse of Elemental (1/50 - Requires Curse of Darkness)
- Curse of Darkness (3/40)
- Curse of Elemental (1/50 - Requires Curse of Fire)
- Life or Death Blow (1/45)
- Dangerous Business (1/45)
- Steal Blood (1/50)
- Amplify (1/55)
Format: (Number of points needed to max the skill / Total number of points required in the tree to unlock the skill)